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Ascend

Spatial sound installation of singing bowl modules sonifying the human’s aspiration to enlightenment.


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Waiting for Humans

The « biggest » video conference of all time. A 24h safe-distance installation for our class exhibition using facial recognition and custom live-streams.


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Social Score

Live generated, speech synthesized and gps based audiobook. Users experience the potential introduction of a social scroing system in Germany. Part of my research on Augmented Audio.


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Unknown Territories: Searching for Islands

Haptic search engine installation using computer vision and machine learning. How does one find information one does not know exists?


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__FM

A personal audio content curator – cleaning your local radio from stress-inducing influences in real-time.


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The Swamp Game

An exploratory game to experience the sympoietic relations unfolding in the sentient swamp. For the Critical Zones exhibition at ZKM, commisioned by Nomeda & Gediminas Urbonas.


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Berghaintrainer

Interactive video experience using speech- and facial recognition.


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Milky Chance: Cocoon

50.000 people working together to unlock a song prior the official release.


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