Cameras of Life is a series of computer games exploring the relationship between real and digital spaces. Each installation’s map is a digital copy of the surrounding space, creating a tension between the game’s inside and outside.
The series is inspired by Ksenia Fedorova's essay "Transmediality, Transliteracy, Transduction and the Aesthetics of the Technological Sublime". Within, she suggests that digital media can, in theory, be seamlessly translated into each other due to their common essence of 1s and 0s.
By introducing real spaces designed for human use into the realm of computer games, with their alternative physics and cameras, these artworks explore how these environments are subjectively re-interpreted and re-experienced.
What happens when the relationship between space, camera, and physics is thrown out of balance? What are the limits of digital translation, and where does re-interpretation begin?




Screencast of "SOMOS Pro Skater 2" shown at the Groundless Exhibition at SOMOS gallery.

Versions
UdK Pro Skater 2
@ UdK Rundgang 2023
SOMOS Pro Skater 2
@ SOMOS Gallery
Exhibitions
UdK, Berlin, 2023
Rundgang Exhibition
SomoS Gallery, Berlin, 2023
Groundless: Interplay - Group exhibition

