It's an installative, non-durational space in which users can explore digital and physical non-places with gameified elements on different floors of a building: a highway, a subway station, ATMs or telephone waiting loops. The users are accompanied by a voice that tries to convey the absurdity of these non-places, their lack of identity, their lack of history and their non-relationship to human cultures in micro-comments. The users can interact freely and without time constraints: A space waiting to be destroyed.
In this small exercise, we have tried to explore questions that we encounter again and again: The relationship between humans, nature and technology, and the commodification of all areas of life in post-digital capitalism.
Berlin, DE, 2021
Festival Theater der Dinge